# Changelog ## Version 0.9.9.3-beta February 22, 2025 ### Changed - New component added to knocking PCs unconscious instead of killing them. - Updated and standardized enemies chasing the players. - Refined mage use of Time Stop. - (Fallen) Planetar will more aggresively hunt the player if out of sight. - Updated level 20+ mages and (Fallen) Planetar to teleport on the player if out of sight (insane difficulty). - Updated Mind Flayer teleport. - Updated the Sanctuary spell to have a cast time of 1. ## Version 0.9.9.2-beta February 16, 2025 ### Changed - Added script and enemy updates for Call of the Lost Goddess. - Updated Ragefast's and Ramazith's golems to align with Improved Golems component version. - Update Rayic Gethra's scripts. - Lesser Mantle will now block insect damage. - Altered Insect Plague's and Creeping Doom's target to be any point within range instead of living actor. - (Fallen) Planetar attacks will now bypass PfMW/Absolute Immunity if EEex is installed (Improved Celestials component). - Blindness is updated in the Spell Tweaks component to last for 1 turn. - Updated PvP component calls for help. - Faldorn will spawn in dire wolves instead of dread wolves for the druid challenge. - Updated the Gnome Fighter/Illusionist to drop less loot upon death. - Updated Ihtafeer so she will not be killed before the fight can even start. - Updated Kuroisan's floating swords to be immune to +2 and below weapons. - Added my mage scripts to the Cowled Enforcers. - Corrected assignment of non-existent potion to thieves instead of invis pot. - Updated BG1 Chapter 6 Skeleton Warriors underneath Candlekeep. - Corrected script bug that prevented enemies from casting Time Stop. ## Version 0.9.9.1-beta February 6, 2025 ### Changed - Fixed bug where there was no save vs. the sleep spell. - Fixed my bug with Loretakers boss update. - Tranzig will now initiate dialog with the player. - Tweak Gibberlings call and attack script. - Changed Doppelganger shout script to prevent bug with Candlekeep Revisited. - Slightly nerf my implementation of Insect Plague and Creeping Doom. Both will deal damage every 2 seconds instead of every second. - Corrected bug where Ragefast's golem wasn't going hostile. - Slight tweak to shout script. - Vampiric Wolves will now use Vampiric Domination on Insane or LoB difficulty settings. ## Version 0.9.9-beta January 27, 2025 ### Changed - Official Beta release for Tactics Remix covering the entire series of BG1:EE, BG2:EE, and EET. - Updated scripts to use EEex offset casting if EEex is present. - Updated universal mage script to have more randomness with spells chosen. - Fixed scroll of Lesser Dispel Magic as before it wasn't casting or being memorized. - Fixed spell cast delay in mages. - Fixed bug so Mutamin will now cast Cloudkill. - Fixed bug with Maevar casting Cone of Cold. - Update Jalantha Mistmyr experience. - Amarande will now reward more experience when defeated. - Tweak Durlag's Chess opponents. - Tweak calls for help. - Added new BAM file for Will of Atar halberd. ## Version 0.9.8.11-alpha January 19, 2025 ### Changed - Tweak Davaeorn fight and scripts. - Further improved vampires. - Fixed Ramazith/Ragefast golems from going hostile prematurely. - Corrected bug in hit point component with a couple extra "END". - Added more spells to universal mage scripts. - Added a new Lesser Dispel Magic spell to the mage chess component. - Added component to add a save vs. spell for on-hit dispel weapons. - Created a new Spell Tweaks component to house minor tweaks to existing spells. - Merged changes to Abidalzim's Horrid Wilting and Web into a singular Spell Tweaks component. - Fire Shields (and other) repeating damage that bounce back and forth from one another is fixed in the Spell Tweaks component. - Added new component so successful vorpal hits will remove Death Ward. ## Version 0.9.8.10-alpha January 12, 2025 ### Changed - Updated Sirines. - Updated scripts and enemies for the Dark Tidings mod. - Add Breach scrolls to Sorcerous Sundries. - Add Ruby Ray scrolls to Trademeet merchant. - Fixed bug with Torgal script global variables. - Minor tweak in Gnome F/I script. ## Version 0.9.8.9-alpha January 8, 2025 ### Changed - Improved Icharyd fight. - Improved Kahrk fight. - Improved Centeol fight. - Improved Ragefast and Ramazith fights. - Improved Ekandor and other Red Wizard (Neera's Quest) fights. - Assigned a thief script to Desreta. - Updated Giant Spiders to cast Web Tangle. - Corrected Cause Wounds and Harm spell names that were incorrect for BGEE installs. - Added scroll of restoration to the Ulcaster ruins. ## Version 0.9.8.8-alpha January 3, 2025 ### Changed - Added Wizard Sleep spell to generic mage script. - Corrected bugs in BG1 Ch. 4 boss fight. - Corrected bug with neutral stone golem casting slow. ## Version 0.9.8.7-alpha January 2, 2025 ### Changed - Tweaked final fight in BGEE Ch. 3. - Increase difficulty for BGEE Ch. 4 boss fight. - Slightly tougher BGEE Ch. 7 Fight and am now updating the correct version of Angelo. - Increase challenge for chess fight (Durlag). - Added (Minor) Globe of Invulnerability to enemy prebuffs. - Updated Stone and Iron Golem attack targeting. - Fixed bug in scripting to cast Death Spell to remove Insects. - Removed dialog strings from death spell for insects. - Tweaked scripts' criteria to prebuff. - Updated nymph script. - Scripts will identify potion being used. - Added new component to reduce Web spell duration to 3 rounds. - Remove lightning bolt from Silke. ## Version 0.9.8.6-alpha December 31, 2024 ### Changed - Overhaul Mind Flayer scripts and updates. - Adding script and enemy updates for the Loretakers mod. - Improve Chapter 2 and 3 end fights. - Corrected the incorrect power for Spell Thrust in BGEE. - Updated script dialog to point to correct strings. - Added missing 2h axe bam for BGEE games. - Updated Revenant (BGEE) level. - Give Corsone a druid script. ## Version 0.9.8.5-alpha December 30, 2024 ### Changed - Tweaked Basilisks to further reduce early game cheese. ## Version 0.9.8.4-alpha December 29, 2024 ### Changed - Refined and tweaked Aec'Letec fight. - Corrected mage scripts use of Detect Illusions. - Fixed bug in Planar Prison where certain creatures were not receiving their updates. - Update Krystin to a Fighter/Mage. - Tweaked Improved Ilyich creatures for balance. - Updated BG1 Chapter 7 Finale Fight. ## Version 0.9.8.3-alpha December 25, 2024 ### Changed - Bards will no longer summon guards to protect themselves. - Add Magic Resist checks when enemies cast Cause Wounds/Harm. - Remove shout script from Degrodel so he doesn't turn hostile. - Corrected bug where I accidentally removed Gretek's initial dialog script. - Corrected bug where Doppelganger deaths were not counted for Aldeth's quest. - Reduce duplicate casts of Mirror Images. - Increase time to complete Minsc/Edwin BGEE quest from 10 days to 30 days. - Update Ashirukuru scripts for better use of invisibility. - Tweak Durlag's Demon Knight scripts. - Updated Protection from Physical Damage to set physical damage resistance at 80% (prior was 90%). ## Version 0.9.8.2-alpha December 20, 2024 ### Changed - Added calls for help to Xvarts. - Removed warnings from Kensai Ryu's Random Wilderness Encounters component. - Fixed incorrect script name for Aec'letec. - Assign more crowd control spells to enemy mages. - Update Silke's scripts to use the new Tactics Remix scripts. - Slightly move the Ulcaster Dungeon main boss and tweak scripts. - Increase Greater Basilisk APR but reduce ranged and tail acid damage. - Updated Chinese translations. - Update Detect Illusions triggers. ## Version 0.9.8.1-alpha December 15, 2024 ### Changed - Added calls for help to Gnolls. - Update hobgoblin calls for help. - Allow lvl 5 warriors to get access to potions (used to be level 6 min). - Lvl 5 Mages were using IWD Spell Ice Lance/Lance of Disruption. While technically correct via the rules, it is stupid for Tarnesh to hit the party with a Lance of Disruption for 40hp. ## Version 0.9.8-alpha December 13, 2024 ### Changed - Added Tougher Dragons component. - Added Morpheus562's Improved Samia and Party in Windspear Hills Dungeon component. - Added Morpheus562's Improved Durlag's Demon Knight component. - Updated Chinese translations. - Corrected bug with Gnoll Shamans spawning when helpless. - Full EET Release ## Version 0.8-beta June 4, 2024 ### Changed - Added Morpheus562's Improved Mutamin's Garden and Tougher Basilisks component. - Added Morpheus562's Improved Gnoll Stronghold and Tougher Gnolls component. - Added Morpheus562's Improved Bassilus component. - Added Morpheus562's Improved Maulers of Undermountain component. - Improve All Enemies Hit Points now installs on BG: EE. ## Version 0.7-beta May 25, 2024 ### Changed - Transitioned away from G3 - Had profs in 2h sword and 2h weapon style reversed (Demon Knights). It's now corrected. ## Version 0.6.2-beta November 8, 2023 ### Changed - Added Chinese translation. - Updated Lich in the Docks to not overwrite the area script if one already exists. ## Version 0.6.1-beta September 26, 2023 ### Changed - Spanish translation courtesy of alaisFcZ. - Slight correction to Improved Fire Giants if MiH - Item Pack is installed. - Twisted Rune difficulty is now better tied to the difficulty slider. - Kangaxx guardians difficulty is now better tied to the difficulty slider. ## Version 0.6-beta September 20, 2023 ### Changed - Added Improved Sahuagin City component. - Added Morpheus562's Improved Planar Prison Bounty Hunters component. - Added Morpheus562's Tougher Githyanki component. - Added Morpheus562's Tougher Yuan-ti component. - Added Morpheus562's Improved Drizzt (BG2EE) component. - Kuroisan rewards tied to the difficulty slider. ## Version 0.5.1-alpha August 17, 2023 ### Changed - Corrected bug with Kuroison script on creation. - Added Tougher Fire Giants component. ## Version 0.5-alpha August 16, 2023 ### Changed - Nerfed Shatter Magic to have chance of dispel instead of always dispel. - Cam provided updates to MOFAM01.cre and MOFAM02.cre. - Vastly increased the difficulty for Kuroisan and Guarded Compound encounters. ## Version 0.4.1-alpha August 3, 2023 ### Changed - Forgot to push changes... ## Version 0.4-alpha August 3, 2023 ### Changed - Removed exploit against the Lich in the Docks. - Corrected a typo where the Yellow Dragon Armor had the wrong name in the description. - Updated Kuroisan compatibility with Tweaks Anthology 2H Katanas component. - Updated Resilient Trodders to be available to all classes. - Updated text in Greater Robe of Eyes. - Corrected bug with wrong name for Uthgardt Holy Shield would display. - Corrected Lich in the Docks to only have 2 uses of Timestop. - Corrected bug in Improved Irenicus preventing the fight to progress to phase 2. ## Version 0.3-alpha June 5, 2023 ### Changed - Added Improved Irenicus. - Added Kensai Ryu's Improved Copper Coronet. - Added Mike Barnes' Improved Small Teeth Pass. - Updated Revanek to have Wizard Slayer abilities. ## Version 0.2.1-alpha April 6, 2023 ### Changed - Corrected file paths for Kuroisan. ## Version 0.2-alpha March 31, 2023 ### Changed - Added Gebhard Blucher's Improved Demon Knights. - Added Kensai Ryu's Tougher Kangaxx and Guardians. - Added Morpheus562's Improved Drizzt (BGEE). - Added component to increase all enemy hit points. - Removed bug from Lich in the Docks that continued to spawn enemies after the lich was defeated. - Cam updates to items. - Remove cheese from Fallowmist. - Corrected bug where I accidentally used the same item file name across mods. - Added French translation courtesy of JohnBob. - Organized baf file structure. ## Version 0.1-alpha September 22, 2022 ### Changed - Initial creation and alpha release.