## Version 2.9 January 19, 2025 - Fixed bug with 2 pips in Sword and Shield Style only applying 20% of the time. - Removed Overhaul PfMW comonent as that is now part of Tactics Remix. ## Version 2.8 January 11, 2025 - Fixed bug with Conditioning Prof to remove blindness effects. - Fixed bug with Divine Prof to remove hold/paralysis effects. ## Version 2.7 January 5, 2025 - Fixed bug with new proficiencies not working properly w/ dual classing. - Updated Archer, Beastmaster, and Stalker to not have the option to use the Heavy Armor prof. ## Version 2.6 December 26, 2024 - Nerfed Wizard Slayer's chance to dispel on hit to 10% (prior was 25%). - Update Wizard Slayer to dispel magic on hit at twice the Wizard Slayer's levle (previously set to 30). - Nerfed Wizard Slayer's cumulative chance of spell failure on hit to 5% (prior was 10%). - Updated lua file for Wizard Slayer to use Detect Illusions as it wasn't working for dual classes. - Fixed description for swiftblade, armor, archery, and thrown weapons proficiencies. ## Version 2.5.1 December 6, 2024 - Added Russian translations courtesy of Ug01ino. - Updated Simplified Chinese translations. ## Version 2.5 December 3, 2024 - Fixed protection spells overhaul to account for BGEE install. - Revert/remove nerf to two weapon fighting style with the weapon style revisions. - Epic Toughness nerfed to only +10 HP (previously +20 HP). - Wizard Slayer can use more items. - Added Simplified Chinese translations courtesy of FujiiYakumo Yukari. ## Version 2.4 May 25, 2024 - Transitioned away from G3 ## Version 2.3 December 16, 2023 - Compatibility updates with ToF. ## Version 2.2 December 13, 2023 - Removed component: Physically Attacked Breaks Time Stop. - Add compatibility with multiple components to Talents of Faerun. - Make Wizard Slayer Dispel on Hit NOT an Abjuration spell. ## Version 2.1 November 8, 2023 - Add Concentration Check to Resist Spell Disruption component. - Updated Wizard Slayer chance to dispel magic on hit from 10% to 25%. - New component: Physically Attacked Breaks Time Stop. - Stat increase HLAs now show as permanent stat increases (non-highlighted). - Bug fix provided by ewelsh42 to improve compatibility with Artisan's Kitpack Fighter Overhaul (16th lvl spec not applying). - Updated class.ids check to be compatible with IWDEE. ## Version 2.0 August 6, 2023 - Corrected Blade to assign APR to creatures who are a blade. - ini option to allow Bardic Wonders Skalds to use Theiving Skills (defaulted to no). - Renamed Pladin overhaul's Smite to Divine Smite. - Non-playable npcs/enemies will now gain the benefits of Spellcraft, Conditioning, and Divine. - Removed scroll crafting due to interference from notorious community member. ## Version 1.3 beta April 8, 2023 - Corrected bug where fighter abilities were duplicated in the description. - Fixed an error that was improperly assigning bard craft scroll to mages. - Fixed issue that was not properly adding craft scroll to base class shamans, druids and clerics. - Fixed issue that was not properly adding craft scroll to fighter/mages. - Added a check to remove problematic characters that can interfere with dialog compile. - Deleted that weird xp dialog block in craft scrolls (bug 3). - Added Make_Cantrip tpa. - Make craft scroll spell self renewing (bug 1). - Excluded specific spells that were messing with scroll crafting. ## Version 1.2.3 beta March 14, 2023 - Added critical success/failure for concentration checks. ## Version 1.2.2 beta March 14, 2023 - Fixed a compiling issue with craft scrolls - Disabled crafting as a hla because of mod conflict (temp fix) - Accounted for out of bounds spell level checks for xp cost (temp fix) - Fixed bug where Fighters were not receiving the Indomitable passive ability. - Remove updated enrage ability. This is transferring over to the Battlerager in my kitpack. - Updated War Cry HLA. - New componenet: Increase Bard Song durations to 1 turn. ## Version 1.1 beta January 29, 2023 ### Changed - Update Blade kit to get Master (3 slots) in bladed weapons instead of Specialization in ALL weapons. - Corrected HLA description updates for IWD: EE. - Updated Paladin HLAs to be present in IWD: EE if the corresponding component is installed. - Updated bug where m_motest1.lua was located in the wrong folder. - Add archer component so the kit receives the +1 to hit and damage rolls with any missile weapon every 3 levels. - Wizard Slayer Enhancement to now Dispel on hit which will bypass protections. ## Version 1.0 beta December 15, 2022 ### Changed - Added Swiftblade, Spell Penetration, Concentration, and Thrown Weapon Style proficiencies. - Corrected pip assignment for characters with single weapon style. - Corrected pip assignment for rangers and two weapon style. - Adjusted pip assignment for Level 0 NPC Type Mods. - Corrected check for Spears that was erroneously pointing to Flails. - Changed Fighter Overhaul to just provide all Fighters and Fighter kits with the Second Wind Ability and Indomitable passive ability. - New Fighter HLAs are added to the HLA Component instead of being part of the Fighter Overhaul. - Resist Magic HLA now increments Magic Resist by +40% instead of setting it. Duration is increased. - Warcry HLA now provides immunities similar to a Berserker Rage. - Two-Weapon Style updated to include damage penalties. - Removed Kits. Those are now being included in my standalone kitpack. - Add HLAs to IWDEE. - Added Scroll Crafting abilities. ## Version 0.9.1 alpha August 17, 2022 ### Changed - Fixed path to spcl922 ## Version 0.9 alpha August 12, 2022 ### Changed - Removed spell per level per day penalty from Eldritch Scion. - Proficiency overhaul bug fix to account for IRR changes to arrows, bolts, and bullets. ## Version 0.8.4 alpha August 5, 2022 ### Changed - Can achieve Grandmaster at level 8. ## Version 0.8.3 alpha July 29, 2022 ### Changed - Replaced Divine Vengeance with Divine Agent. ## Version 0.8.2 alpha July 26, 2022 ### Changed - Allow Paladins and Rangers to get 5 pips in Divine Proficiency. - Add Elf racial bonus to short swords. - Updated Eldritch Scion HLA table from Fighter/Mage to Sorcerer. ## Version 0.8.1.1 alpha July 15, 2022 ### Changed - Fixed line of code in Eldritch Scion allowing the kit to use Chain armor. ## Version 0.8.1 alpha July 14, 2022 ### Changed - Added Eldritch Scion kit for Sorcerers. - Added component to add new fighter abilities. ## Version 0.8 alpha June 23, 2022 ### Changed - IWDEE Compatible - Overhauled Devout Proficiencies and renamed to Divine. - Allow multiclass fighters to achieve higher than Specialized (2 pips). - Added Rashemaar Berserker kit for Rangers. - Added Psi Warrior kit for Fighters. ## Version 0.7.6 alpha June 7, 2022 ### Changed - Updated Sword and Shield Weapon Style. - Corrected bug with racial thac0 being added incorrectly. - Corrected bug from not validating if CLAB files are actually installed. ## Version 0.7.5 alpha June 4, 2022 ### Changed - Added sub-component to update existing HLAs. - Updated GWW HLA to last for three rounds instead of one round. - Removed the Critical Striker proficiency and created the Improved Critical HLA. - Fixed bug where Paladin Turn Undead UI was not behaving correctly. ## Version 0.7.4 alpha June 1, 2022 ### Changed - Removed bug from Critical Striker Proficiency. ## Version 0.7.3 alpha May 31, 2022 ### Changed - Moved staffs from Blunt weapon proficiency to the new Polearm Weapon Proficiency. - Updated Critical Striker proficiency. ## Version 0.7.2 alpha May 21, 2022 ### Changed - Added new component allowing the Bard Blade kit to specialize in melee weapons. ## Version 0.7.1 alpha May 15, 2022 ### Changed - Added accelerated and NWN2 style proficiency progression as part of the proficiency overhaul component. - Fixed a bug where out of bounds string ref was being pulled for Turn Undead Overhaul. ## Version 0.7 alpha May 12, 2022 ### Changed - Added Turn Undead Overhaul ## Version 0.6.4 alpha May 4, 2022 ### Changed - Corrected bug preventing Narlen Darkwalk from engaging in his appropriate dialog tree. Big thanks to Cam, Bubb, Ardanis, and Argent77 in figuring this one out. ## Version 0.6.3 alpha April 26, 2022 ### Changed - Corrected bug when modifying HLA tables. ## Version 0.6.2 alpha March 29, 2022 ### Changed - Corrected bug where some new proficiencies could no longer be used if a character died and was resurrected. ## Version 0.6.1 alpha March 28, 2022 ### Changed - Updated check for armor appearance based on advice from Ardanis and CamDawg_G3. - Corrected bug where it would check for armor appearance on invalid items. ## Version 0.6 alpha March 27, 2022 ### Changed - Updated assigning of proficiencies to all characters in the game. - Updated Sword and Shield weapon style to grant bonuses to AC against missile weapons. - Cavalier now receives the Aura of Protection passive instead of Aura of Courage. ## Version 0.5 alpha March 19, 2022 ### Changed - Added Conditioning proficiency. - Modified Epic Damage Reduction, Elemental Resistance, and Magic Damage Resistance HLAs. - Added Epic Prowess, Armor Skin, Epic Weapon Focus, Epic Weapon Specialization, Great Charisma, Great Constitution, Great Dexterity, Great Intelligence, Great Strength, and Great Wisdom HLAs. ## Version 0.4 alpha March 16, 2022 ### Changed - Corrected typo with Paladin Smite HLA. - Replaced 5 pip bonus for Devotion from Pneuma to Blessing of the Faithful. - Updated Spellcraft proficiency by removing Spellcasting Prodigy and creating new 1 pip option (Courteous Magocracy). ## Version 0.3 alpha March 4, 2022 ### Changed - Added French translation courtesy of JohnBob. - Updated 5 pip bonuses for Devotion and Spellcraft. ## Version 0.2.2 alpha Feb 12, 2022 ### Changed - Updated how tra files are managed. - Critical Striker Proficiency was missing from all kits. This has been corrected. - Corrected bug from Archery Weapon Style. - Nerfed Epic Toughness HLA to grant a max of +100HP (5 ability points max) instead of +200HP (10 ability points max). ## Version 0.2.1 alpha Feb 3, 2022 ### Changed - Accelerated proficiency points was accidentally added into the release. It has now been removed. ## Version 0.2 alpha Feb 3, 2022 ### Changed - Updated item compatibility if Bards and Monks gain using thieving skills. - Added components to update the Monk and Paladin classes, kits, and new HLAs. - Added component to allow Inquisitors to cast divine spells. - Added new Exotic Sword weapon group for katanas, scimitars, ninjatos, and wakizashis. - Changed Armor proficiency to Heavy Armor Proficiency. - Added new HLAs for all classes and kits. ## Version 0.1 alpha January 28, 2022 ### Changed - Initial release for G3